Coffe machine

The modeling in 3D with Lightwave was more simple than the headphones project f.e. but in this image I used Maxwell render to get the lighting and the materials of the coffe machine. You can work with lighting that behaves in a way that is physically correct with this software, therefore it was a challenge to change all I knew about lighting in 3D. But I got surprised with the result, with the ambient light, you can almost touch it.